Internet Protocol-next generation, abbreviated IPng and pronounced I-ping, is a key technical
element in the evolution of the
Internet. Primarily designed to prevent the Internet from running
out of addresses, IPng is an extension of the Internet Protocol, the very foundation of the Internet
as a telecommunications transmission system.
IP was a highly pragmatic approach to dealing with the many data communication problems that in the 1970s
restricted networks to expensive and slow transmission between a
limited number of computer types. Twenty years after its conception,
IP is showing its age. It was defined with the simple goal of
interconnecting any number of computers, regardless of type and
location, to enable them to send and receive flows of digital bits -
that is, the Internet was planned as a giant phone system for a
million or so computers. Issues of security, reliability, and
guaranteed delivery were secondary to just getting the bits through
the Net. Now, however, the need is to interconnect the world's billions
of people and many millions or even hundreds of millions of
computers and other devices. When cars, coffee pots, cameras, or
digital cellular phones can all be Internet devices, more Internet
addresses are needed than IP can provide.
In response to this recent explosion in the number of devices on the Net and the number of types
of computer network applications, the Internet Engineering Task Force
conceived the next generation of the Internet Protocol, IPng. (The
IETF is an informal organization of no legal force that supervises
the evolution of the Internet's core technology infrastructures.)
IPng, the technical name for which is Ipv6, or IP version 6, is
scheduled for implementation in 1998.
IPng will offer much needed enhancements over the current IP (also known as IPv4, or IP
version 4), assuring the Internet's growth in size and providing new
capabilities critical to its worldwide commercialization. In addition
to an expanded addressing scheme, it will add security enhancements
(essential for commerce and intra-organizational applications) and
features such as multicasting (the ability to direct messages
simultaneously to multiple locations without having to send a copy to
every address).
The current IPv4 addressing scheme limits the address number of an Internet device to
a length of 32 digital bits, which mathematically should allow it to
handle more than four billion different addresses (232).
This may appear to be a large enough number to handle the next few
years' growth, given that in mid-1997 around forty million devices
were connected to the Net. As noted above, however, the addressing
IPv4 was wasteful of its numbers, frequently leaving large gaps of
unused ones; a large company needing only a few thousand unique IP
addresses might automatically tie up about sixteen million. A recent
stop-gap solution allowed reassignment of unclaimed addresses, giving
the system some breathing room.
How much time does IPv4 have left? With the current addressing schemes, it is estimated that
it will probably collapse somewhere between the years 1000 and 2018.
The Internet world is, therefore, waiting for IPng, if not with bated
breath, then at least with fingers crossed. The transition from IPv4
to IPv6 should be fairly routine, although the very scale of the
venture is sure to result in glitches somewhere. IPng is designed to
provide a natural evolution from IPv4 and can be installed as a
normal software upgrade in Internet devices. It is
"interoperable" with IPv4 and can coexist with it for many
years. It is also designed to run more efficiently on high
performance networks while remaining efficient on low speed ones.
With the new addressing capabilities, IPv6 will increase IP addresses from 32 bits to 128
bits, allowing it to support a trillion device connections by 2020.
Given that the world's population in 2020 will be eight billion, this
will produce a ratio of 125 connections per human. When you count all
the telephone systems, toasters, televisions, gas pumps, air
conditioning units, vending machines, and other devices likely to be
connected to the Internet, 125 connections per person may not be a
farfetched number twenty years from now.
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Daniel C. Lynch and Leslie Lundquist, Digital Money: The New Era of Internet Commerce (New York: John Wiley and Sons, 1996),
137.
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